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Cities skylines road name map editor
Cities skylines road name map editor





And at that point, you decide which mods you will use for city building and enable just those you intend to use. Once you satisfy the requirements the game requires for a valid map, you may publish it and then use it for city building. Then link outside connections with seaway, rail or highways (if you want an outside connection to use another type of road, you'll need a mod for that).

cities skylines road name map editor

You don't need to unsub anything, but you can disable anything you're not going to use.Īll you need to do is work with the terrain and any water features. You use those for building, not for map creation. So forget about mods such as TMPE or assets.

cities skylines road name map editor

You use those when you build your city after your map is ready. With map creation, you really shouldn't be concerned about using any assets or props. I'd really like to use TMPE during the map creation, but I don't think I can use that mod (and many others) in the map editor. I know which ones I need to add to my list, but I don't know which ones I need to unsubscribe from. I just need more clarification on the mods I'm subscribed to. I think those will be the only 2 categories of assets I'll need to make a map.

cities skylines road name map editor

I'll be able to unsubscribe everything except for trees and networks. Originally posted by LemonsterOG:I have all my in-use assets categorized in collections, so I can unsubscribe all residential and/or commercial (and all the other categories) individually at will, so that should help me immensely.







Cities skylines road name map editor